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Fic: In the End She Got What She Wanted the Most (FFVII: Lucrecia/Vincent, Lucrecia/Hojo, M)

Title:  In the End She Got What She Wanted the Most
Characters:  Lucrecia/Vincent, Lucrecia/Hojo, Chaos, Grimoire
Rating:  M
Series:  FFVII Original Game, Dirge of Cerberus
Tags: Dysfunctional Relationships, Lack of Communication, Extramarital Affairs, Pregnancy, Science, Power Dynamics, Sex
Summary:  Fifty one-sentence snapshots of Lucrecia's thoughts about Vincent from the moment the meet until she says goodbye.


Read on AO3.

Crossposted at
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Fic: The Sin of Inaction Has Old Roots (FFVII: Vincent & Grimoire Valentine, G)

Title: The Sin of Inaction Has Old Roots
Characters/Pairings: Vincent Valentine, Grimoire Valentine
Rating/Type: G
Word Count: 100
Challenge: Prompt #23 - Deadly Sin: Sloth at [community profile] ffvii_100 

Read here:

Crossposted at
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FIC: They Bring Out the Best and the Worst They Can Be [FFVII: Yuffie/Vincent, T]

Title:  They Bring Out the Best and the Worst They Can Be
Characters:  Yuffie/Vincent
Rating:  Teen
Series:  FFVII Original Game, On the Way to a Smile, Advent Children, Dirge of Cerberus
Summary:  50 one-sentence snapshots of Yuffie and Vincent over the years, in-canon and post-canon, as they grow as individuals and as friends, and eventually become a partnered couple.


Read on AO3

Crossposted at
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FFXII, revisited.

If I decided to revive any of my prior FFXII fanfic WIPs, drafts, or concepts from past is there anything that anyone still here would want me put at the front of my writing -> editing -> posting queue?

FFXII meta counts too.

Actually, this also includes just asking me to repost or turn read permissions back on for stories that have been packed away for the past 6 years. Re-editing/revising old finished stuff that is unavailable technically counts as writing.

Crossposted at
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Ostwick, Tevinter, Nevarra ... Headcanon.

(heh, I typed 90% of this entry almost 2 weeks ago... finally opened my laptop. Time to finish and post.)

If I remember correctly (please correct any errors!), a few of tiny handful of canon facts about Ostwick and the Trevelyans include:

1.  Someone named Trevelyan (or named something similar to Trevelyan) migrated from Tevinter to Ostwick quite a few generations ago. This person is in Dorian's family tree and he assumes they might have founded the Trevelyan line in Ostwick.

2.  At the time of the Inquisition, Trevelyan has cousins(? it was cousins, correct?) who live in Nevarra and they are close enough to the center of power that they can influence political alliances.

3.  Ostwick's circle was very sedate and easy-going, a mage Trevelyan was able to come and go. That circle attempted to remain neutral after other circles started to rebel. Eventually the templars at the Ostwick circle left their post and that was the end of that, which sounds like no blood shed and a completely peaceful situation, except....

4.  The Senior Enchanter Lydia of Ostwick circle, who was a close friend of Vivienne, was murdered by one of her students in the circle. 

5.  The head of state in Ostwick is called a Teryn.

6.  When the Qunari launched an attack on the Free Marches in 7:56 Storm, their first landing point was Ostwick and from there they launched assaults on Starkhaven and Kirkwall. (Kirkwall fell and remained under Qunari rule until liberated by the Orlesians in 7:60).

7.  According to Josephine, Trevelyan's nobility doesn't carry as much weight as nobility from elsewhere and Orlesians view Oswtick as "quaint" (a politely chosen word that could mean just about anything in the context). If Trevelyan address that comment with a sharp tongued response, Josephine very sternly and very directly reminds Trevelyan that such talk is NOT appropriate (I think Josephine warns that the response is low class speech but I cannot remember and need to find a video of it).

8.  Almost nothing is said about Ostwick in the World of Thedas. I'm starting to think that all of the Inquisitors were purposefully given blank canvas backgrounds so people could fill it in how every they wish?


Early phase headcanon ideas:

A.  Ostwick's liberal attitude toward mages and magic stems from the city retaining its ties with Tevinter long after the old Tevinter empire was forced to withdraw from the Marches. Members of Tevinter's Altus (ruling class) have a long history in Ostwick.

B.  In 7:56 Storm, the Qunari selected Ostwick as their landing point not only because they felt the city could be taken but because they viewed it as a satellite state controlled by the Tevinter Empire. At that time, Ostwick instead saw itself as a free "neutral" state that had ties with Tevinter and with Orlais, despite having an upper class and merchant class that was heavily populated by Tevinters. 

C.  After the Qunari invasion was repelled from the Free Marches, Ostwick's leadership decided to remain neutral but feel persuaded, shall we say, to align more closely with Orlais. Glosses of Andrastian belief & culture were painted over Ostwick's pre-Andrastian ways (a mix of Tevine and old Nevarran). The ruling families of Ostwick made a point of becoming Very Financially Supportive of the Chantry. Yet it is all skin-deep. Scratch an Ostwicker and they bleed Tevine.

D. As the Free Marches move into recent eras (the 8th and 9th ages),Tevinter's Altus nobility along with a wealthy ex-pat merchant class continue to have a strong impact on Ostwick society. Ostick's rulership and legal system is directly traceable to Tevinter Altus families. Meanwhile, free from the caste restrictions in Tevinter, a group of non-mage families of Tevinter origin become financially successful (read: seriously wealthy) as the owners and, eventually, the financiers of a variety of mercantile businesses. Scholars and philosophers from Nevarra are employed by the ruling class as Ostwick's response to the Chantry's pressure to lessen Tevinter's influence over the education and scholarship in the city.

E. During the decades leading up the formation of the Inquisition, the Orlesian upperclass and Orlesian Chantry view Ostwick with suspicion because Ostwick is remote, independent, and has a distinctly foreign (Tevinter + Nevarran) feel. Orlesians refer to Ostwick as backwards or stuck in time. Orlesian street urchins and high class players of the Orlesian game are quick to insinuate that Ostwickers resort to blood magic and necromancy. 

And.... there is more but I need to leave for the day... Crossposted at
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This is a serious PR0N challenge. The internetz needs ur PR0N!

Given all the recent events of suck of the past bunch of days, uh, weeks, uh, make that months *and* given the bizarro-land of surrealist hell that the You Es of Eih has descended into, here is the challenge:

This is your prompt (link to article on huffpo with image for prompt).

This is the tag on AO3 that needs far more than the 7 works it has at this moment.  

Kink. Fluff. Curtainfic. Horror. Tentacles. Angst. H/C. Whatever floats your boat. Just make it so.

And spread the idea. ;) Crossposted at
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Moacube's Solstice - open threaded discussion

Have you played Solstice?  Let's talk.

Haven't played Moacube's Solstice? Go play it and come back in 7-9 hours. I'll be here.  :D

There be spoilers beyond this cut.


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I need be a responsible adult on and off over the next few days but I will add my thoughts to this post as comments over the next day or so. Please add yours. Please invite people to add theirs.  Obviously, spoilers will exist.

I think I have everything set up so anyone can comment no matter if they are a DW or an LJ user (this is crossposted to both). DW users can track this post for new comments.


List of threads / thread-starters:
Crossposted at
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Moacube's Solstice - this needs a fandom

I finished my first PT of Solstice late last night.  The ending I received is here (spoilerish if you haven't completed the game at least once).

Without saying anything spoiler heavy:


2.  If you haven't played, you can do a single playthrough in -- idk -- maybe 8 hours?

3.  There is enough nuance in this game to support multiple playthroughs and various scenes are only available via mutually exclusive choices that examine different points of view (e.g. spend this plot point only talking to Character X vs only talking to Character Y).

4.  Yet another rare but fascinating take on The City As A Character.  (perhaps even the main character)

5.  istg this game feels like what would happen if an alien intelligence or artificial intelligence spent a few years studying fandom in order to write something aimed at fandom, except it is written from the AI's pov with a twist. This is a compliment, not a criticism. omfg the handling of the tropes.

6.  Did I say CITY as a character? Fascinating city. Oh so fascinating.

7.  From my POV, the game is a tropegasm. Saying anything more would be a walk into spoilerville.

8.  Very much a game about a group of people being people (for better or for worse). Quite a few interesting pieces of dialogue.



If you want to discuss Solstice leave me a comment.
If you know someone who wants to discuss Solstice, send them over here.
If enough people want to discuss Solstice, I will make a separate post because I want to keep spoilers out of this post.

If you haven't played Solstice, I recommend it.

(please feel free to comment, but don't say anything spoilerish here on this post)

EDITED TO ADD:  A spoiler-laden threaded discussion post for Solstice started over here.

Crossposted at
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Retrospective thoughts on writing style(s)

Years pass and I am still wondering why my style for DA Fic feels so different from my style for FFXII fic. Today I started wondering if the length/format caused the textural and stylistic differences.

With rare exceptions, I have felt incapable of thinking about DA Fic in short form. Every story wanted to be long long long. Even 45,000 words felt like the bare minimum for most of my story ideas. Occasionally I could fit an idea into 2000 to 8000 words, but not often. Most ideas wanted to be novels. Looking at my million+ words in my DA Scrivener and some ideas are 250,000 and still not done. THUNK. (no wonder I didn't want to edit this stuff.)

On the other hand, FFXII fic was short story heaven for me. Piles and piles of 200 word double drabbles. Stacks of flashfic. Long lists of sizeable short stories. Start-to-end novellas dropped out of the sky (but didn't always get edited). Sure, there were some long ideas but short was my bread and butter.

Wondering if Thinking that short fiction just made it far more "easier" for me (easy always goes in quotes regarding writing) to experiment with style, play with style, and really focus on verbal texture when the idea I wanted to express fit into 200 to 12000 words.

Thinking that the degenerate style in my DA fic comes from me needing far more words and far more thought to set up the universe/story/characters in the way that I want ... or the way the story wants ... or the audience wants...


Wondering if differences in the two canons & fandoms made me favor writing shorter fic for one (scattered all over the net) and doorstopper fic for the other (lol, that never gets posted).

Wondering what lessons I can apply to my orig fic.

Crossposted at
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Ivalice meta prompts

For various writerly reasons I plan to think about Ivalice (specially from an FFXII POV but also the other games).

If anyone has a canon topic or a meta prompt to toss on my list, please feel free. 


Top of the list includes character appreciation posts. In other fandoms I have relied on these to understand/appreciate characters who didn't work for me. I have noticed a lot of "Character X is useless" in ffxii fandom yet I have never felt that way. Thus, my desire to put these thoughts into words from the POV of a writer/storyteller.
Crossposted at